A free-to-play, cozy creature-catching adventure you share with other players.
Start among the stars on the ISV Concordia or deep in the Underworld, befriend nearly 300 Kin, duel your friends, build a home in the wild, and follow two roads that meet at the Twinspan.
- Free to play
- Windows
- Coming soon to Steam
- Next Fest demo in February
Steam Next Fest
Play the demo in February
Project Kinfield is taking part in Steam Next Fest, from February 22 to March 1, 2027, with a free demo to play on Steam during the festival. Wishlist it now so it's waiting on your list when the festival opens.
The world
Two roads, one world
High above the planet Kinfield, the ISV Concordia turns through the stars, and once a year the Academy's graduates are chosen by a Kin of their own. Far beneath it, the Underworld lights its lanterns for Oath Day.
Pick your road: from Kinfield Landing to Cozybrook Vale and the Wildwhim Highlands, or through Cinderbrook Deep to the Wildwhim Hollows. Both lead to the Twinspan.
The Kin
Nearly 300 Kin
Thirteen elements, each strong against three and weak against three. Evolve your Kin at 18 and 36; every final form has its own signature move.
Keep an eye out: one wild Kin in 3,000 wears a rare colour, one in 3,000 is Ascended and glows gold, and the Alphas are bigger and worth five times the coins.
- 13 elements
- Evolve at 18 and 36
- 1 in 3,000 rare colours
Meet a few of them
Every Cozy Kin has a demon form, met on the Underworld's road.

Emberpip 
BrimpipEmberpip's demon form 
Teacupling 
TeacurselingTeacupling's demon form 
Twinklet 
TwinklimpTwinklet's demon form 
Dewdrop 
Balloonie 
Oinklet 
Swirlet 
Boolet 
Quokkle
Combat
Fight your way
Sword and shield, dual daggers, a bow, a space gun, a long plasma sword or a bloom cannon in real-time fights beside your Kin; turn battles with anime-style effects for the duels that matter.
Challenge another player to a friendly duel, turn by turn or live, with your own duel intro: nothing is won or lost but your record.
Free to play
Free to play, fair to play
The whole game is free. The shop sells looks, never power.
- Nothing in the shop changes stats, catch odds, Seals or experience.
- Coins are earned in play, never sold.
- No paid random items: everything is bought directly, at a shown price.
How it's made
An experiment in what AI can make
How far can AI go in making an online MMO? Project Kinfield is one person directing Claude Code, Anthropic's coding agent, which writes the game, its servers, its tools and its tests.
- 26days since the first commit
- 1,496commits
- ~215,000lines of C# written since day one
- 889automated test methods
Counted on 25 October 2026.
What's next
The road ahead
- NowThe Steam page is up. Wishlist the game to hear when you can play.
- From December 2026Closed playtests on Steam.
- February 22 to March 1, 2027Steam Next Fest, with a free demo to play during the festival.
- March 2027A Kickstarter, with the whole game playable for free while it runs.
- Late July to mid-August 2027The free-to-play launch.
These are planned dates and they may move. The Steam page always has the latest.















